My goal with this blog has been to document the wonderful and the weird in the world of MagiQuest.
Today we are taking a dive into the deep end of the weird.
Friends, I present to you... Adventure Trek!
Location: Six Flags Great Escape Lodge and Indoor Water Park (Queensbury, New York)
Physical Address: 89 Six Flags Drive, Queensbury, NY 12804
Realm Type: Non-Standard
Chronicle: Quest of the Guardians
Primary Landmarks: Adventure Trek Clubhouse, Adirondack Heights, Lake George Waters, Old Queensbury Way, Deep Forest Paths
Adventures and Gameplay: The game structure of Adventure Trek is a little bit different. It is divided into three adventures, each of which consists of five missions followed by an encounter. For the most part you can do the Funzerker and Splashateer content in any order, however you must complete all five missions before attempting the associated encounter, and all of the content from these two adventures must be completed to unlock the Imaginaut Adventure. As with MagiQuest, only one mission or adventure can be active at a time.
Funzerker Adventure: Boomerang in the Outback Mission, Cold Comet Needs Firing Up Mission, Condor Which Way Is Up Mission, Demon Won't Come Out to Play Mission, Sasquatch at the Dog Pound Mission
Splashateer Adventure: Tall Timber Treehouse Leaky Bucket Mission, Take-It-Eesi-Creek Ran Dry Mission, Avalanche Rafts Snowed-In Mission, Boogie Bear Lost the Beat Mission, A Muddy Mess Mission
Imaginaut Adventure: Find the Radeau Mission, The Four Forts Mission, Golden Treasure Mission, Iroquois Heritage Mission, Great Escape Excavation Mission
For each completed mission, you earn a badge. These badges have different functions that you must use during the encounters. They're basically runes with another name.
So, the question we've all been waiting to ask... what exactly is Adventure Trek?